I make games & stuff
Hello there! I'm a passionate game developer dedicated to crafting engaging and innovative gaming experiences. My primary focus lies in creating multiplayer games. Godot has been my main game engine for the past year, but I also have a few years experience creating with Unity. I'm particularly drawn to creating seamless web-friendly multiplayer environments, utilizing technologies like WebSockets and WebRTC to connect players directly through their browsers. I thrive on the challenges of designing robust network architectures and ensuring smooth, low-latency gameplay for everyone.
I also have a solid foundation in web development, which helps in building comprehensive online experiences that complement my games. This background enables me to handle aspects like account management, leaderboards, and community features with a deeper understanding of web-based technologies, ensuring a cohesive and user-friendly ecosystem around my game projects.
As a hobbyist, I've explored 3D printing and CAD (FreeCad & some SolidWorks), allowing me to bring digital designs into physical form. Additionally, I enjoy tinkering with microcontrollers (Arduino and ESP32) on occasion. While these are more personal pursuits, they fuel my creativity and problem-solving skills.
Ultimately, I'm driven by a desire to create fun, accessible, and connected experiences for players. Whether it's building intricate multiplayer systems or exploring the potential of emerging technologies, I'm always eager to learn, experiment, and push the boundaries of what's possible in game development.
Want a website like this one? Call or text me at (865)219-3225